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Weapons

Weapon
Description
Picture
M16A4 Assault Rifle This assault rifle was heavily refined over the last thirty years of use. It has seen action in just about every conflict ranging from the Gulf War in the 1990's to the Great Alien War of the 2000's. The current model has a 50-round clip and a pump-action grenade launcher holding a maximum of two grenades.
Flamethrower Originally designed for flushing troops out of bunkers and fortified positions, this substitutes in a pinch for giving the aliens staying on Earth a "warm" welcome. Warm is an understatement though, as the concentrated Napalm fuel will reduce most living and non-living things to slag in seconds. This weapon is available upon assignment.
Autocannon This high-velocity chaingun can be used to carve intricate patterns on large aliens' chests. However, proper operation requires special training, thus, it's use is restricted to Heavy Weapons personnel. This weapon can be loaded with armor-piercing, high explosive or incendiary bullets. AUTOCA~1.JPG (19375 bytes)
Grenade Launcher
This weapon lobs grenades towards its target. The difference between this and its predecessors is that this gun can load and fire up to six grenades at a time - great for demolishing a small building or just flushing the enemy out of cover.
Rocket Launcher The rocket launcher is a time-honored weapon used for anti-tank, anti-building and anti-personnel warfare. The principle is simple - point at target and shoot. Although the blast radius of any rocket is quite large, if any sort of armor is to be penetrated, a direct hit is recommended. rktlauncher.jpg (27566 bytes)
Sniper Rifle The sniper uses the high-variable-magnification scope to pick off enemy targets at long range. This model is equipped with noise and flash suppression for better concealment.
Smoke Grenade When it explodes, this grenade billows out a huge cloud of smoke, obscuring visibility. Also, it's not a good idea to stand and breathe the smoke in unless you have some sort of breathing apparatus. SMOKEG~1.JPG (6418 bytes)
Fragmentation Grenade Pull the pin. Throw at the target. Grenade explodes, sending shrapnel all over the target area. Not very useful against armored targets.
Gas Grenade
The gas grenade has seen a revival in recent years. Filled with concentrated tear or mustard gas, these are used to flush aliens out of their hideouts - choking, gasping, individuals staggering out of cover make great targets.
  
Proximity Grenade This grenade, once primed, waits for a preset time. Then, if a small motion sensor detects any nearby movement, the grenade blows up with the power of a standard fragmentation grenade. PROXGR~1.JPG (6895 bytes)
Demolition Pack This is used by heavy weapons personnel to blow through doors, walls, and occasionally, aliens when they get really big and heavily armored. Warning - this device is heavy and hard to throw very far. 
Laser Sniper Rifle
Developed in the early 2000's, the laser family of weapons is still one of the U.S.S.A.'s most valuable assets. The laser sniper rifle has the advantage of increased accuracy and power over the standard sniper rifle. It's also quiter, but requires a short cool-down period between each firing. 
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Laser Rifle
This weapon fires magnetically contained laser bolts which essentially burn a hole through the target. With a rapid fire rate, this weapon's only drawback is the fact that its power supply is carried in a backpack. A typical backpack holds enough power for 100 shots.
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Heavy Laser
Unlike the rest of the laser weapons, this gun simply fires a high-power laser beam. Thus, it's most often used in a slicing action, capable of cutting through flesh, armor and power fields alike. Similar to its little brother, the Heavy laser's power unit is housed in a backpack, and holds enough power for around a minute of sustainted fire.
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